Cyberpunk 2077 developer CD Projekt will pay just $1.85 million in proposed class-action settlement

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Last week, we reported that sport developer CD Projekt was negotiating to settle a class-action lawsuit over the infamously botched launch of Cyberpunk 2077, a sport that got here riddled with bugs and poor sufficient efficiency on consoles that Sony pulled it from the PlayStation Store and lots of storefronts provided refunds. CD Projekt says these negotiations are actually concluded, and right here’s how a lot it’s agreed to pay: $1,850,000 USD.

While the settlement will doubtless need to be authorised by a courtroom, it sounds just like the lead plaintiffs and their legal professionals negotiated for a reasonably tiny sum right here in alternate for “relinquish[ing] any and all claims against the Company and members of its Management Board.” That’s when you think about that the sport had a growth funds of over $316 million (according to GamesIndustry.biz), recouped that entire development and marketing budget in pre-orders alone, and didn’t actually see a huge impact from refunds.

Perhaps the plaintiffs didn’t have a lot of a case? It’s value noting that this lawsuit (technically, 4 lawsuits that had been rolled into one) had been introduced by shareholders who believed they had been misled by the corporate in regards to the sport’s efficiency, not players who bought the sport. Despite the sport’s seemingly first rate gross sales, the corporate’s repute has slipped, sales projections have lowered, and its inventory value has fallen a reported 54 percent since final 12 months.

CD Projekt has repeatedly promised to repair the sport, and issued a collection of patches, suggesting it’d ultimately change into the sport it promised. In late October, the corporate introduced that next-gen updates for each Cyberpunk and The Witcher 3 could be delayed to 2022. “Apologies for the extended wait, but we want to make it right,” the company wrote.



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